Full name:
Ryan Sherlock
About:
I am a sound designer composer. I am experienced using unity and Wwise to implement original audio assets and music into game projects. I put my heart and soul into everything I make using dokey, synthetic sound design techniques and venture out into the wilderness to record ambiences. Video games have been my passions since I was little and it’s still a surreal feeling when I get involved working on a game.
Website:
Skills:
- audio
- music