I'm half of Howling Moon Software. We work fulltime making games, especially Unity games and iOS games. We developed the Chipmunk 2D Physics engine. My interesting skills include: Unity3D (pro w/ asset server) for 3D game dev, cocos2d, use of Chipmunk in 2D games, programming in C#, Java, and Objective-C, maybe Ruby and a few other things. I'm pretty bad at art stuff.
- game design
- game development