Introduction: Wateroot is a 3D maze game. By rotating the models which are pipes, players can flow a water drop in the pipes move with the influence of gravity. When the player finds the exit and lets the drop through the exit, a level is finished. The source of inspiration is a hypothesis of cosmology – “Heat Death”. Since the beginning of the universe, and since the emergence of life, everything in the world has evolved in its own direction. And each of these paths of development becomes part of the complex roots of evolution. But based on the second law of thermodynamics, the increase of entropy principle will only let all the roots converge to a final end, and the world will return to heat death. The water in the game represents the root of life. It is also the trace of the existence of human beings and other creatures living on Earth in the universe. The backgrounds of the game represent that from the first sprout of life underwater to the vastness of the stars, the evolutionary roots of life are increasingly complex, which is expressed by more complex layers of pipes at each harder level. No matter what the path of the root is, it always leads to one. If the end of the world is a foregone conclusion, what are we going to do as life in this world? This is a question worth thinking about.
Jam year: 
MS Windows
Tools and Technologies: 
Autodesk 3ds Max, Unity (any product)
Technology Notes: 
Basically, our models are produced by 3ds Max and the game editor is Unity. The fluid in the game is supported by Obi, which is an strong package in Unity. Further, we are also using Photoshop for UI and background producing.
Installation Instructions: 

The fast way to play may be

  1. Download and decompress the executable zip file named "GGJ2023-Wateroot-Game" at the bottom of this page.
  2. Click the exe file to play.

Or you can

  1. Please click the itch.io link to reach our game website.
  2. Find the downloadable zip file link on the page.
  3. Download and decompress the zip file.
  4. Click the exe file to play.

Note: Sorry we don't provide a Web version, because WebGL does not support multithread which is the basis of the fluid in the game. 


Game Designers: We are game designers!

3D Artist: Jiage Li

2D Artists: Yiqing Liu & Zixin Yao

Level Creator: Shuhuan Cai

Programmer: Zhiteng Chen

Effects: Kejia Cheng


Game Stills: 
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