Pitch Time Leecher: Timeout type exploration game, in isometric view where the player embodies a young character whose goal is to survive in a universe with several levels. The root theme is addressed in our race against time and the clash of our ancestors, we start the game with 10 minutes of life time and face different creatures to steal their life times. The goal is to optimize our course to finish the game by facing the boss before our end of life.
Tools and Technologies:
Autodesk Maya, GitHub, Unreal Engine
ZBrush - Photoshop - Substance 3D Painter - Procreate
Extract and launch the .exe
Lucas COSTA- Enzo DIMASE - Raphaël PANICO - Yann MERCADAL - Jonathan Mibord - Loïc JULIEN - Maya DENIS - Hugo JOLY