Sudo is a 2D Platformer game, where the objective of the game is to get from one side to another. Players will face obstacles such as platforms, Glitches and spikes throughout their journey. To get over these obstacles, the players have the ability to create Roots that can be used as platforms, but they have to be careful to not waste their resources. Players can get resources back by picking up leaves or destroying the platforms they created. Controllers: A and D keys to move right and left. Space bar to jump. Right-click to create lines.
Jam year: 
Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Jake Galea- Lead Programmer Sacha Bonello – Props Artists, Lead Animation and UI Artist
Shyrone Caruana – Character Designer and UI artist Steven Tirchett – UI designer, Lead sound designer and Narrative Negai Galea- Environment Artist and Lead Level Designer

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