The Roots of All Evil

A game where you are to fend off a hoard of cultists that have been taken over by an evil plague 'The root of all evil' our protagonist uses the power of the roots against him, slowly corrupting him gameplay is simple combat and basic platforming, a skill tree system to enhance the combat, but with each skill unlocked, you reach closer to completing the corrupted ending. (heavily unfinished)
Jam year: 
MS Windows
Tools and Technologies: 
Autodesk Maya, Unity (any product)

Programmer: Tomass Polnikovs

3D modellers: Daniel McPherson,  Ethan Brown

Level Designer: Daniel Catt

Game Tags: 
Third Person