This event is being run by the University of Chester Games Development Society. This will be run for 48 hours from Friday, January 28th at 3pm, until Sunday, January 30th at 3pm.
The plan is to meet up in person to plan the game, then to go home and work on the project collaboratively in Unity using Perforce.
Details about facilities:
SOFTWARE:
University students will have access to Unity, Perforce, and 3DS Max. Remote desktops will be available to access other programs such as Photoshop at home.
SITE:
Covid regulations apply subject to the University's policies. Face coverings and social distancing are mandatory. The games lab (CCR132) will be available from 3pm on Friday, and from 9am-5pm on Saturday and Sunday.
FOOD:
Bring your own food and drinks. Vending machines are also available on-site.
Thanks for participating, and remember to have fun!