White Mirror

Our game is a 2D platformer in which the screen is split horizontally in the middle. We can see an environment and its reflection, which is a perfect inversion of the other one. Platforms, traps and ennemies in white only appear on the black background and the other way around, black ones only appear on the white background. However, they exist in both sides. Player must combine both information to see the level how it really is. Both sides display inaccessible information for the other one but keep in mind they are complementary to one another. Player should exploit the double information in order to avoid death.
Jam year: 
Keep it Clean
Stick Together
Emotional Rollercoaster (Sponsored by dotbigbang)
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
A custom event system made by Marc CERUTTI. FMod and Protools for the sounds creation and integration.
Installation Instructions: 

· Download the .zip file

· Extract the content of the .zip file

· Launch the WhiteMirror.exe

(· If you have a warning message, ignore it and execute the program (we're not trying to hack you, we promise))


· Colette PLESSIER (Game Artist)

· Téo GAILLARD (VFX Artist)

· Dorian DESPLATS (Sound design)

· Zoé SEMPÉ & Antoine BROUSSE (Game & Level Design)

· Maxime MAURIN & Marc CERUTTI (Programmers)

Game Stills: 
Game Tags: 
Side Scroller