How to read this: filename | author/ contributor | License | description | link
Fonts
- "Bebas Neue Regular" | Ryoichi Tsunekawa | SIL Open Font License, Version 1.1. | https://fonts.google.com/specimen/Bebas+Neue#about
Visuals
- "tileset.png" | Buch | CC0 Background tiles https://opengameart.org/content/happyland-tileset
- "PathAndObjects.png" | Zabin, Daneeklu, Jetrel, Hyptosis, Redshrike, Bertram CC-BY-SA 3.0 BG tiles + things market square https://opengameart.org/content/rpg-tiles-cobble-stone-paths-town-objects
- "TEMPLATE.png" | Cabbit | CC0 | Base for character | https://opengameart.org/content/24x32-bases
- "pixel_nature.png" | Deeppixel | CC0 | Trees | https://opengameart.org/content/mountain-hause-and-trees
- "Tiles_nature.png" | SMHeyne | CC0 | Tree trunks + gravel path
Based on pixel_nature.png by Deeppixel
- "Tiles_nature.png" | SMHeyne | CC0 | Tree trunks + gravel path
- "signpost-outsidestuff.png" | Reemax | CC-BY-SA 3.0 / GPL 3.0 | Signposts | https://opengameart.org/node/31884
- Attribution to Nemisys, Daniel Eddeland (Link) and Tuomo Untinen
- "lpc_grave_markers_rework-1.3.zip" | AntumDeluge | CC-BY-SA 3.0 / GPL 3.0 | Graves | https://opengameart.org/content/lpc-grave-markers-rework
- All informations in "README.txt" in folder
- Created by Barbara Rivera, Casper Nilsson, Carlo Enrico Victoria, Tuomo Untinen, ak-blanc, Johann C, & Jordan Irwin (AntumDeluge)
- "rocks.zip" | bluecarrot16 | CC-BY-SA 4.0 / CC-BY-SA 3.0 | Stones | https://opengameart.org/content/lpc-rocks
- All informations in "CREDITS-rocks.txt" in folder
- [LPC] Rocks by bluecarrot16, Johann Charlot, Yar, Hyptosis, Evert, Lanea Zimmerman (Sharm), Guillaume Lecollinet, Richard Kettering (Jetrel), Zachariah Husiar (Zabin), Jetrel, Hyptosis, Redshrike, Rayane Félix (RayaneFLX), Michele Bucelli (Buch) <https://opengameart.org/users/buch>
-
"nails.png" | BizmasterStudios | CC-BY 4.0 | materials for UI | https://opengameart.org/content/rpg-crafting-material-icons
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"IconsPJ.png" | BizmasterStudios | CC-BY 4.0 | pickaxe, showel and axe | https://opengameart.org/content/tool-icons
Our team
We got to know each other during our study time at Harz University of Applied Science in Wernigerode, Germany.
Justine Flohr (student "media and game design"): Concept, Story, Writing and Art (story visualizaion, character animation)
Dominik Viererbe (student "technical engineering"): Concept, Programming, level design & gameplay
Sabine M. Heyne (graduate "media and game design"): Gameplay, UI, implementation in Unity, Art (Story visualization, character & map design)
Viola Hößl (student "media and game design"): Concept, Art (character animation)
Thanks for playing