Mismatched is a single-player, splitscreen platformer set in heaven and hell simultaneously. The player must use the two characters' linked movement and overcome challenges to make it through a harrowing set of levels.
Jam year: 
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Installation Instructions: 
  • Download and extract contents of "Mismatched (v1.0) - Win x64" to folder of choice.
  • Double-click "Mismatched.exe".



Movement - A and D keys, left and right arrow keys, left thumbstick (controller).

Jump - W key, arrow up key, space bar, A button (controller).

Reset player and box position - R key, Y button (controller).

Pause - Escape key, start button (controller).

Quit to main menu - T key, back/select button (controller).


Norbert van Hamond - Level design, Gameplay design
Billy Becker - Programming, Level Design, Gameplay Design
Nick Snoeren - Programming, Audio Design, Level Design, Gameplay Design
Isabelle van der Voorn - Character design & art
Teth Red - Environmental design & art

Additional Credits:
Font is "Lusitana" by Ana Paula Megda
Additional sound effects from "http://www.zapsplat.com"
Additional 2D assets by Ansimuz, beamedeighth.
Xbox icons created by Freepik - Flaticon
Background music is "Allegro" from GameSounds.xyz

Game Stills: 
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