MindBoom was made during the 48 hour GameDevsPt game jam 2022 as a part of the Global Game Jam 2022.
It was our first Game jam and for many of us our first game! 48 hours isn't alot of time to learn and develop a game at the same time :'D
Dwelve into the mind of a broken child, split in 2 by trauma, in this game you have to escape your mind by defeating enemies and reaching the end.
Missing planned features:
Killing enemies
More Room variety
Boss Battle
Weapon Pickups
Post-processing effects
Jam Site:
Jam year:
2022
Diversifiers:
Take A Break
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Adobe Photoshop
Adobe Illustrator
FL studio 20
Credits:
Guilherme Meneses - Game Producer & Lead Progammer
Cláudio Silva - Gameplay Programmer
Diogo Pinto - Co Lead Gameplay Programmer
Afonso Godinho - Graphic Designer & Lead Game Designer
Sílvia Lemos - Sprite and Environment Artist
Game Website:
Game Stills:
Source files:
Executable: