Unfinished Business

Everyone knows that ghosts stick around until they complete any unfinished business in this life, before they move on to the next plane. Well, the unthinkable happened. The unclaimed glorious, delicious, sumptuous, beautiful sub in the breakroom had still not been eaten when a group of skiing coworkers all ramped off the same cliff... Now they have all returned to the office to retrieve their prize. But the lingering living occupants are confused by the sudden haunting, and wish to be left in peace. This is an online multiplayer game! Get a group of up to 10 friends and play together. If you're a ghost, you must find your unfinished sandwich! Find all the keys to the break room to ascend. Use space to dash and F to hide by possessing objects. Don't get slapped! If you're a human., you must exorcise all the ghosts before they find all the keys by slapping them back to life! Use F to slap. They may be hiding in possessed objects...
Jam year: 
MS Windows
Tools and Technologies: 
Clickteam Fusion, Unity (any product)
Technology Notes: 
We used Clickteam Fusion for spritework and movement prototyping, then Unity and PUN for implementing the networked gameplay. We also used Photoshop, GIMP, and Illustrator for additional graphic work. Logic was used to compose the music, and Audacity was used for some sound design.


  • Austin Huebner
  • Brendan Dickinson
  • Michael Kirkpatrick
  • Tyler Cook
  • Eric Michalski


  • Clayton Belcher
  • Sam Tribble
  • Austin Huebner
  • Sam Bricking

Music & Sound

  • Tanner Howell
  • Clayton Belcher
Game Stills: 
Game Tags: