Deliver Space Goods to have a clean slate, just don't forget to find the cargo you've lost! Your objective is to gather enough Space Coins to pay off your Space Debt towards the Space University. You have decided to become a Space delivery man and move goods around the known sector. Hey, it pays! Standard delivery protocol requires to use non-space ropes that break easily, but you can manage. You put three types of cargo on a leash behind your rocket and go to some of the spaceports in the system. In each port, you'll be able to refuel your ship, replace your cargo (if it's accepted) and see if you've lost anything on the way there. And if you do lose some cargo, go back slowly and use your cargo detector to find the cargo floating somewhere in space. Get near, wait for a moment to strap it back to the rocket and keep going. Keep an eye on your fuel gauge or you'll get lost. And keep to the known part of the sector! Try following your journey log, there's useful information there sometimes! With just enough of reasonable money spending, you'll get rid of that Space Debt in no time! Controls: Use F1 for help window while in-game. Use left/right arrows or A/D to turn Use up arrow or space (the one on your keyboard this time, sorry) to accelerate Use down arrow or control to use emergency breaks - they cost fuel! Use F to buy fuel when at a planet or a station. Use Escape button to quit the game.
Destination: Happy Place - (Sponsored by Unity)
On the safe side
Tools and Technologies:
.Net, Unity (any product)
The stack is fairly simple: - Unity with TextMeshPro for everything - GIMP for making the sprites - Helm synthesizer to make the audio effects and the ambient music.
Just unpack the archive and run SpaceTrucking.exe
Chill - design, programming, code, music, SFX :v