Psychomania is a terrifying, team-based horror game in which find yourself in an insane asylum overrun with vampires. Collect batteries to keep your torch running and find keys to unlock your path to freedom. But don’t let the vampire catch you, or you just might turn.
Jam Site: 
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, Zbrush, Substance Painter, VScode, Photoshop, Blender, Github, Discord
Installation Instructions: 

Double click the executable



Ross Fifield: Concept, Project Management, Level Design

Guiseppe Alfieri: Level Design, Gameplay Design

Edward J Smith: Gameplay Programming

Jack Pendleton: Environment Art, Assets

Oliver Coe: Networking Programming

Erik Eggert: Animation and Design

Megan Chell: Animation and Rigging

Billy: Character Modelling

Sam Curtis: 3d Modelling


Asset packs utilised:

The Old Hospital by Triple Brick

HQ Modular Interior Mansion by Chilla LLC

Fountain Prop by Thunderent

*Free Skybox* by Dogmatic

Game Tags: