Lost Remembrance

"While visiting home for the holidays, you rediscover the joyful memories from childhood.” Our epic team submitted this game for the Global Game Jam 2021. The theme was Lost & Found. We explored the concept of rediscovering activities we enjoyed as children, but lost our connection to as adults. By going through a series of puzzles with escape room-like mechanics, the lost joys of the past will be found.
Jam year: 
2021
Diversifiers: 
The Feels - (Sponsored by Sony Interactive Entertainment)
Destination: Happy Place - (Sponsored by Unity)
Kitchen sink
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Wwise
Credits: 

Contributor List (alphabetical order)

 

Xinyun Cao - (game designer, programmer)

 

Jesirée Cho - (artist, UI art)

 

Bernice Anne W. Chua - (programmer, backend/system design, git/version control dev-ops, local GGJ co-organizer*)

 

Theresa Hyunsung Kim - (sound designer, musician)

 

Geoff Gordon Smith - (programmer, UX/UI, tools integration, game designer)

 

Thomas Soto - (composer, musician, Wwise engineer)

 

* Bernice Anne W. Chua was also one of the organizers of the local Global Game Jam 2021 site at Noisebridge, alongside Mark H. Willson (https://globalgamejam.org/users/mwillson), aside from participants in the game jam itself.

Source files: 
Game Tags: 
2D
Adventure
Casual
Music
Top-Down