Lightbringer

Our game is about searching in a house means to stop the evil that is holding hostage a boy and his dog. The hero of the game is a scared guy that should enter haunted mansions, lit all lights in the house, and scare the boss ghost and its minions from the house. Procedural map generation, endless fun.
Jam year: 
2021
Diversifiers: 
Destination: Happy Place - (Sponsored by Unity)
Moving the goalposts
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash), Android device
Tools and Technologies: 
Unity (any product)
Credits: 

Concept:
A. Cezar Boamorte
Filipe Gavaerd
Jean Bohlen
Matheus Bertos
Rafael Lagos
Rubiana Rosa

Game design
:
Rafael Lagos

Arte:
Characters: A. Cezar Boamorte
Interfaces & Scenery: Rubiana Rosa
Level & Lights: Jean Bohlen

Programming:
Filipe Gavaerd
Matheus Bertos
Rafael Lagos

SFX and Music:
Rafael Lagos

Freesound.org

Game Stills: 
Game Tags: 
2D
Action
Top-Down