This game is all about teaming up with your inmates to regain the freedom you all lost. It's best to stay together, but the environment is working against you... Some areas on the map will help you to locate your team mates or look ahead. You can only escape when all players reach the exit. Walking over trap doors is a gamble! This game should be played over the network, while having a voice connection to the other players. It supports 2-4 players (or 1, but that's less interesting...) One player in the group should create a room, and communicate the room code to the other players. In the game room, set the number of players to the group size: if it's larger than the number of players in the room, the game won't start, and if it's too small, players cannot join your room! Only the room owner can start the game, once all players have entered.
Tools and Technologies:
Unity (any product)
Other tools: Tiled, Blender
Art & Game Design: Joey Poortman
Programming & Game Design: Paul Bonsma