Farm Fighter

Farm Fighter is a 1v1 local competitive game that combines: 1) the theme and crop growing systems of farming sims... 2) the grid-based movement from Megaman Battle Network... 3) the last hitting mechanics from MOBAs... 4) and a unique Lost-and-Found feature that provides game-changing rewards! ••••••••••••••••••••••••••••••••••• Two farmers race to harvest $100 worth of crops from the same field. Player 1 is a fruit farmer who benefits from melons and pumpkins, while Player 2 is a vegetable farmer who benefits from cabbages and carrots. They both highly value tomatoes. ••••••••••••••••••••••••••••••••••• Farmers can water and fertilize crops to help them grow faster and earn some energy (explained later!). Wait 'til the very end when the crop is **juuuust** ripe to harvest it and gain the money. But wait just a second too long, and the crop wilts and becomes a useless waste of space. ••••••••••••••••••••••••••••••••••• Not only are you competing with the opponent farmer on harvesting, but step a little too close and you're in danger of getting smacked by their pitchfork! A game of Farm Fighter is a careful back-and-forth dance of harvesting crops vs. attacking and dodging your opponent. ••••••••••••••••••••••••••••••••••• Or maybe, you prefer to stay away from conflict and try your luck at digging for lost items... like your house keys or your wedding ring. Perhaps you'll even strike some gold! Return the items to the lost-and-found basket for a great reward. ••••••••••••••••••••••••••••••••••• Now about that energy. Spend one energy bar to summon your trusty farm animals to aid you, or save it all for your super powerful ability! With 6 unique farmers to choose from each with interesting, unique abilities... this is the true eSports farming game! •••••••••••••••••••••••••••••••••• In all seriousness, I've participated in about 30 game jams in my life. And this is probably the game I'm most proud of making. I've had a blast designing it and playtesting it. The strategies are so complex and the matchups are so interesting. I surprised myself with how much design, code, and artwork I was pumping out in only 2 days. And the team did an amazing job providing all the aesthetics of the game.
Jam year: 
The Feels - (Sponsored by Sony Interactive Entertainment)
MS Windows, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Must be played with 2 players in local multiplayer. Supports keyboard and controllers, but best with Xbox controllers. Browser version available here:
Installation Instructions: 

Unzip the file and run the FarmFighter.exe in the Windows folder. By default, it'll run fullscreen. Alt+F4 to quit the game. You can also play the browser version here: , but it does not support controllers. Fullscreen recommended.


David Or - game design & programming

Michael Guiliano - 3D art & animation

Stephanie Rucci - UI design & UI art

David Sound Wizard - audio & music

Kevan Anderson - UI programming

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