Disperse | Distress | Discover

You've detected a distant distress signal from a ship that was thought lost in space. There's an outstanding reward for the whereabouts of its crew and cargo. Use your observatory and its advanced capabilities to find what was lost... HOW TO PLAY: WASD : Move your viewport around the scene Q : Patch into the commlinks of the crew. Press again to return to local audio. E : While listening to crew commlinks, switches between unrecovered crew members Esc : Quit game Use the UI at the top of the screen to toggle visual modes. Thermal and X-Ray modes can be very helpful for finding crew members. Use the audio queues of the environment to your advantage! If you hear a sound in both the local audio and commlinks, you're close.
Jam Site: 
Jam year: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
built in Unreal Engine 4.25.4

Drew Nicolo - Design / Programming / VFX

Jonathan Moriarty - Design / Programming

Rick Van Tassel - Design / Programming

Yokaiy - Art

Sam Inverts - Art

Dan Solo Austin - Music / Writing

Game Stills: 
Game Tags: 
Point & Click