Zombie Factory

In the wake of a zombie apocalypse, the world is rebuilding. We experience this world through the everyday life of a factory repairman who realized zombies are the duct-tape of his broken machines. Now he spends his days recycling damaged zombies to keep the factory machines working. First, they took our jobs, then they took our brains...
Jam year: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)

Vidak Mijanovic - Lead Developer

Evgenij Dimov - Concept Art

Stefanija Naskova - Graphic and UI Design

Ivan Velickovski - Developer

Darko Jovanov - Music

Ivan Kikerkov - Game Design and Project Managment

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