Click the link and download the .zip folder. Extract the folder and go to release > Spectrum > Spectrum Fractured Soul.exe to play!
Original Idea and Design by:
Matthew Davis - Game Mechanics and Level Design
Leah Snook - Character Art
Marc White - Environment Art
Keely Whelan - Menu and UI Art
Riley Brown - Audio
Zach Newhook - Audio
Cody O’Quinn - Audio
Nick Slade - Audio
Game mechanics by Matthew Davis using Playmaker, Unity Asset Store
UI mechanics by Matthew Davis and Keely Whelan using Playmaker, Unity Asset Store
Character Art by Leah Snook in Clip Studio Paint
Environment Art by Marc White in Adobe Photoshop
Menu and UI Art by Keely Whelan in Adobe Photoshop
Texture by Kazuomi on Clip Studio Asset Store
Music by Riley Brown, Zach Newhook, Cody O’Quinn, and Nick Slade
Ambience by Riley Brown, Zach Newhook, Cody O’Quinn, and Nick Slade
SFX by Riley Brown, Zach Newhook, Cody O’Quinn, and Nick Slade
mixed in Steinberg Cubase using Steinberg libraries
Special thanks to:
Global Game Jam, CNA Prince Phillip Drive Campus, GDNL and CNA VGAD instructors.
Learn Everything Fast on YouTube for a tutorial on implementing 3D sound in Unity.
Original idea and design by the team.
Art Style and level design inspired by Journey, Thatgamecompany, Sony.