Two Brothers, a Repairman, a Shopkeeper, in a Repair Shop.
Your objective? Repair anything people will ask you to.
Why? Because living can be expensive.
The shopkeeper may manage money, clients and resources, while his brother only bothers with diagnosing and repairing orders.
But beware, your shop is small, space is limited and passing objects from one to another will sometimes be difficult...
Jam Site:
Jam year:
2020
Diversifiers:
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Language-Independence (Sponsored by Valve Software)
De-squintify
Conlang
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
We used FMod to have an easier sound implementation, Texture Packer to export spritesheets in Unity and FruityLoops for the music
Credits:
Original idea:
Emmanuel DUVAL
Game and Level Designers:
Quentin CROIZIT
Aurélien ROUSSE
Sound Designer and Composer:
Léo CAILLAC
Concept Artist:
Emmanuel DUVAL
Léa LEBOURGEOIS
Graphic Artist:
Léa LEBOURGEOIS
Nawel BENRHANNOU
Emmanuel DUVAL
Programmers:
Hicham BENRHANNOU
Gabriel NIVAUD
UI Artists
Emmanuel DUVAL
Nawel BENRHANNOU
Level Artist and 3D Builder:
Léa LEBOURGEOIS
Producing and Tutorial:
Aurélien ROUSSE
Character Design:
Nawel BENRHANNOU
UX/UI and Menus Animations:
Quentin CROIZIT
Additionnal Music Composer:
Kévin TAHORA
Special Thanks:
Isart DIGITAL Paris Staff and BDE
Amplitude Studios
Video Link:
Repository Link:
Source files:
Executable: