GOOD BOY

It is a short interactive story written during the Global Game Jam 2020. Make sure to choose your steps wisely, as living and surviving will become next to impossible if you take some unfortunate steps. BRIEF MANUAL: This is an interactive fiction (short) story. That means you need to read the text and make choices about what is going to happen next. Those blue words below the text are your choices. Sometimes there is just one, sometimes two, sometimes more... Go and try it! UPDATE #1: Larger letters - 28px - are available in Good_Boy_LARGE_FONT.html ; UPDATE #2: Simple print-and-play version of the Good Boy card game/story is also added to the release.
Jam Site: 
Jam year: 
2020
Diversifiers: 
De-squintify
GGJ20
Protip
Platforms: 
Non-digital game (board game, card game, physical game, sport, etc.), Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Twine
Technology Notes: 
This game requires any web browser that can open an *.html file as the whole game. The card/printable version was not finished by the end of GGJ20. Larger font -- 28px -- is available in the Good_Boy_LARGE_FONT.html file. Additional print-and-play card game/story is also available in a *.doc and *.pdf files in the 'release' folder.
Installation Instructions: 

Find the Good_Boy.html file and open it.

If you see html code, then something went wrong. You should see a black page with some text in white. Individual lines are in blue -- these are your choices which move the story forward. Click them.

Credits: 

writer: Mikolaj Sobocinski mik.sobocinski<AT>gmail.com

supporting writer: Mohammad Al-Muneer

story-writing consultant: Dusan Pirkovic

pictures: Yusuf Bohadi

Source files: 
Game Tags: 
Adventure
Puzzle
Tabletop