The earth is branded by war. Autonomous drones roam the surface and shoot anything that moves. To shut them down, the iron giant Goliath is reactivated.
The goal of the game is to keep the golem alive as long as possible.
Absorb the projectiles with the shield of the drone and repair the struck limbs of the giant.
As soon as it reaches the ancient site, it can use the energy core stored there and fire a huge EMP, which extinguishes the remaining guns.
Controls:
WASD - Drone Movement |
RMB - Shield |
LMB - Repair
Jam Site:
Jam year:
2020
Diversifiers:
Language-Independence (Sponsored by Valve Software)
!Coding
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Credits:
Sebastian Kühn | Game Design, Programming |
Josef Buchner | Game Design, Programming |
Andreas Moder | Programming |
Lisa Graf | Environmental Art |
Aaron Beller | Character Art, Animation |
Johannes Monsch | Technical Art, VFX |
Raphael Stieglbauer | SFX |
Ulrich Merckens | Music |
Game Stills: