Go! Go! Shurihito

A game about the people of Japan trying to keep their city up and running against a great monster in a rampage.
Jam year: 
2020
Diversifiers: 
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Credits: 

Development Team:

Artur Rodrigues Silva [2D, Concept and Texture Artist]

Caio Nercolini [UI Designer / 3D and Texture Artist / Town Architect]

Gabriel Ramos [Unreal Engine 4 Programmer]

Israel Lenzi [3D and Texture Artist]

Luiz Henrique Freire [Unreal Engine 4 Programmer / Game Designer / Team Lead]

Nathan Gabriel [Game Designer / Producer]

Nicole Cardoso Machado [2D and Concept Artist]

 

Very Special Thanks: 

D.Kamiyama (@gula_sound). 

BroadCast Team at TUTGGJ.

Ryosuke Nagao (@Garyou_Tensei) at Melbourne venue. 

 

Game Tags: 
3D
Isometric