You're a friendly wizard that lives in a simple village in the middle of the woods. Problem is, the villagers are idiots and keep getting themselves killed. Well, you're not going to hunt for food or protect your tower from wolves all by yourself. You begin to raise the villagers from the dead to continue their work. Each time you raise someone from the dead, they're slower and weaker. The longer you hold back the tide of wolves and remain fed, the bigger your score.
Phaser.JS using TypeScript