Unzip, click on that exe, and you're ready to play!
E.I.N. (Emotionally Intelligent Network) is a sentient AI that keeps your ship in tip top shape. Here’s the issue… E.I.N has behavioral issues and depressive tendencies.
The pilot player with control the ship and it’s blasters on the left side of the screen using WASD for movement and SPACEBAR to shoot. The happier E.I.N. is, the better the ship functions and the easier it is to take care of those pesky asteroids. The sadder E.I.N. gets, the more your steering, thrust, and blaster may fail you…
PRO TIP: Asteroids give you points every time you shoot one with your blaster. Clearing asteroids is an effective way to survive longer.
The mechanic player is tasked with upkeeping E.I.N. They will display text about a thought they’re having and it is up to you to decide whether it’d be better to “REASSURE” E.I.N. or to “REBUKE”. E.I.N.’s emotional state is dependant on choosing the correct action.
Dane Carstens - Programmer/Writer
Jeffrey Russell - Programmer
Kyle Harrington - Producer/Designer/Writer
Parker Duncan - Technical Sound Designer / Composer
Taylor Poppoff - Artist
Zachary Day-Scott - Programmer