Contrôle Technique

Controle Technique is a racing car take place In "Néo-Toulouse" in France We try to work with Osm data within Houdini, using the mapbox plugin. For game ressource purpose, we build a "Map Splitter". We split the building in 100 tiles. Also the road and the colliders was build from the Osm data. We was only two working on this project it's amazing to manage this entire city with basic knowledge. Thank's to SideFx Team for the free lincense and the SideFx Lab Team, Your tools are amazing.
Jam year: 
MS Windows
Tools and Technologies: 
Houdini, Unreal Engine
Installation Instructions: 

Keyboard or joystick

Ctrl  or R1 -> Nitro

Used direction  to controle your car.

Tab for switch camera (mouse/rightjoystick to move flyingcamera)

Enter for pause

Escape for quit

Enjoy Néo-Toulouse.


Pierre Fernandez: Dev.

Lise Bouyjou @libou : illustration

Semahi Rachid: 3D Syteme.

Masami Komuro: Music.

Game Stills: 
Game Tags: