Using a grid of LED-loaded, Arduino-controlled, pressure sensitive tiles, your job is to stomp on the deteriorating tiles to "repair" them, before they run out, and trigger GAME OVER. Can be multiplayer. Hear the Melbourne Global Game Jam site drew say "NAY" as you play :D
Also included is a music-sensitive sampler demo. A few variables need to be adjusted to adapt the script to an individual track. Sample track is Elon Musk's "Don't Doubt ur Vibe" (see: https://youtu.be/rOiWL2YBlv4).
Jam Site:
Jam year:
2020
Diversifiers:
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Language-Independence (Sponsored by Valve Software)
Platforms:
Non-digital game (board game, card game, physical game, sport, etc.)
Tools and Technologies:
Unity (any product)
Technology Notes:
Uses:
- Arduino 1.8.11
- Unity 19.2
- LED Strips
- Pressure Sensors
- Whatever music we plug in
Installation Instructions:
Requires Arduino 1.8.11, pressure sensor and LEDS
Credits:
Electronic Engineer, Programmer & Debugger:
- Paul Taylor
Programmers:
- Reece Jones
- Mitchell Johnson
- Gavin Platt
- David Thompson
Performing Artists:
- The entire Melbourne Global Game Jam site
Copyright Material Included:
- Elon Musk's "Don't Doubt ur Vibe"
Video Link:
Game Stills:
Source files: