In Unity, if you download the source code:
Compile for windows at 1920x1080 resolution and we suggest to play full screen for best immersivity
On windows, if you download the built zip file:
Just unzip and run.
Movement and logic:
A or left arrow to move left
D or right arrow to move right
space to jump
[0-9] and [A-F] keys for the bug minigame
First of all, thanks to LVenture LABS for hosting the whole event in Rome.
Just after them, we want to thank Andrea Ferlito, Marco Giammetti and alll the codemotion staff for all the effort and time spent on oranizing and setting up the event, for feeding us croissants (at breakfast), a very good pizza (at dinner) and all the drinks a developer needs: coffee, water, coffee, Coke, coffee, RedBull, coffee, beer and then coffee again. Did i remember to say coffee?
We also want to thank the audio team (and especially Andrea Martorelli) for the stunning music they provided us, it was love at first listen!
Michele Contardi (graphics, animations)
Eugenio Forchielli (graphics)
Giacomo Scarpellini (coding)
Alberto Formica Esposto (coding, sfx - hey, he made the jump effect with his voice!)
Pietro Solari (graphics)
Alessio Fuscà (game design)
Marco Lazzaretti (coding)