Back On Track

The game is about an astronaut who had an emergency landing on an abandoned and beautiful planet. Parts of his ship has been scattered across an unnown terrain. But one should not be tricked by beautiful scenery and welcoming looks, the planet is fighting back with radiation Our hero must survive unwelcoming conditions and repair his ship to get back on his track!
Jam year: 
MS Windows
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Models were created in Blender and 3DsMax. Code is written in C# using Visual Studio Community 2019. Unity 2019.2.19f1 and Unity 2019.2.17f1were used. UI and Graphical Elements were created in Adobe Illustrator and Adobe Photoshop.

Aghababa Baghirov - Game & Level designer / 3D modeller / Concept artist ([email protected])

Ruslan Gurbanov - Unity developer / Gameplay programmer

Yevgeniy Manafov - 3D modeller / Animator / Concept artist ([email protected])

Sabina Abbasova - Game designer / UI&Graphic designer / Concept artist / ([email protected])

Nurlan Shukurov - UI developer ([email protected])

Game Stills: 
Source files: 
Game Tags: 
Third Person