A game where you have to get to your safespace; your bedroom. There is a monster trying to catch you, and you have to evade it at all cost. Go through and hide in the level, and do not step on the empty bottles that are laying around in the room.
Tools and Technologies:
Maya, 3dcoat and Unreal Engine ver. 4.20.3
Programmers: Audun Olsen, Martin A. H. Pedersen
Artists: Silje Veronika Kirkeng, Vilde S. Buertange
Last minute sound designer (bless them): Julie Nagell Hagen