Tied to Home

A motif driven exploration of our personal attachments to home.
Jam year: 
2019
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Organized and Programmed within the Unity Game Engine. Pixel art in Aesprite. Music in Garageband.
Credits: 

Teddy Denofio - Lead Composer

Mark McLaughlin - Pixel Artist and Concepts

Rayshaun Steward - Concept Art, Pixel Art, and Moral Support

Matthew Trecozzi - Lead Programmer and Organizer

Game Stills: