Tell-A-Tale

Your goal as players is to build a story together from a collection of randomly drawn abstract and unclear drawings and words, from start to finish. This is purely a social game to let your imaginations loose, with no other goal than building a story – there are no points, winners or losers to track. Gameplay lasts around 10-15 minutes per session. This is a physical card game - playing it will require downloading image files and cutting the cards yourself.
Jam year: 
2019
Diversifiers: 
Power of Community (Sponsored by Mixer)
Always Room for One More (Sponsored by Origin Access)
Keep it simple
Platforms: 
Non-digital game (board game, card game, physical game, sport, etc.)
Installation Instructions: 

The README file has basic instructions.
If you want to try the game, you need to Print all the files aside from Card Backs & Situation Optional. The instruction manual has information on how to play the game.

Credits: 

Creator - Eduardo Sajgalik

Guest art (signed in game) by - 
Angela Elliott
Daniel Swieca

Special Thanks to everyone at the TAG Concordia GGJ space for helping me with playtest sessions and providing materials to create the cards!