In Taste of Home, you play as a stray dog looking to find his home with a young girl while her step-father continues to separate them. The goal of this game is to represent the feelings associated with homelessness through an accessible medium, as the player character battles against ridicule and loneliness of having no real home. Use the arrow keys, WASD, your spacebar bark, and your wits to find your way back to the little girl who wants you and the step-father who doesn't.
Use the Source, Luke (Sponsored by GitHub)
Mind over matter
Tools and Technologies:
Unity (any product)
Thanks to the people who made Blender, without it we wouldn't have our beautiful dog and people. Also thanks to Audacity for sound mixing our dialogue.
extract and run .exe
Ann Ryan -- PC and NPC art, animations, design, concept
Matthew Marlow -- programming, level design, UI and UX design
Tanner -- UI and UX design
Conner Shaw -- story and dialogue writing, music, voice acting, concept, producer