Taste of Home

In Taste of Home, you play as a stray dog looking to find his home with a young girl while her step-father continues to separate them. The goal of this game is to represent the feelings associated with homelessness through an accessible medium, as the player character battles against ridicule and loneliness of having no real home. Use the arrow keys, WASD, your spacebar bark, and your wits to find your way back to the little girl who wants you and the step-father who doesn't.
Jam Site: 
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Mind over matter
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Thanks to the people who made Blender, without it we wouldn't have our beautiful dog and people. Also thanks to Audacity for sound mixing our dialogue.
Installation Instructions: 

extract and run .exe


Ann Ryan -- PC and NPC art, animations, design, concept

Matthew Marlow -- programming, level design, UI and UX design

Tanner -- UI and UX design

Conner Shaw -- story and dialogue writing, music, voice acting, concept, producer

Game Stills: 
Source files: