Heavily GGJ18 jamsite constrained 2-4 player boardgame played with Tarot-cards, post-it-notes and candy. This game was created during the Global Game Jam 2018 / Finnish Game Jam 2019 with the theme constraint of "What Home Means To You". The goal of the game is to act according to the three Tarot cards picked form the shuffled pile:: remove the hometile (post-it-note) from the "Past" sector, keep one hometile on the "Present"-sector and try to reach the "Future"-sector with a third tile. The fourth tile should be in the homebase in the end of the game. On top of each tile there should be one player-object (candy). The winner is the player who has all the four tiles in the right places and on top of each tile, a player object. =) Tarot: Each player can reflect on the meaning of the Tarot card on the beginning of the game if the players choose so. Also, at the end of the game each player can reflect on which goals were met, the past, present of the future and which goals took the most effort and on the other hand how much concentration were given to each goal. This can become a deep and insightull practice amongst the game, before it and after it and is highly recommended. It is also a great way to get to know Tarot cards before the actual Tarot game.
Forgive and Fortify (Sponsored by iThrive Games)
Puzzle design challenge (Sponsored by Red Bull Mind Gamers and The Tetris Company®)
Non-digital game (board game, card game, physical game, sport, etc.)
Tools and Technologies:
Team - 1.Game Designer - Ville Susi, 2. soundtrack composer: Pauli Gwaur Marttinen