Somnia is a small 2D-platformer about the feeling of traveling back home from a long journey. To know what home is like you need to be away form it. In the game the closer you get to home, the more pleasent the environment gets, just like when you suddenly start to recognize your familiar sourrundings. Enjoy the hand-made graphics, sound, animations and code. (Controls - WASD: Navigation, Jump: Space, Grab stuff: E).
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Language-Independence (Sponsored by Valve Software)
Keep it simple
It is dangerous to go alone, take this!
MS Windows, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Installation Instructions: 

Download, unzip, play! :) (At the moment unfinished project uploaded)


Team Wildfuchs: Tobias Wendzel(Sound, Code), Maximilian v. Taeuffenbach (Code), Julian Peter (2D Animations), Dennis Ego (2D Game Art, Characters)

Friends: Anika Schedler (2D Game Art, Environment), Niklas Riewald (Code)

Game Stills: 
Source files: