Selfish Shellfish

Each player is a hermit crab, trying to survive the perils of the beach whilst collecting enough shell pieces to afford a new home. By collecting shell pieces you can upgrade your shell to a bigger more luxurious living space (A new shell) and by doing so gain pearl points (victory points). However, you must also grow to a larger size, with the winner being the crab with the largest (body + shell) mass by the end of the game.
Jam year: 
Protect the Oceans
Non-digital game (board game, card game, physical game, sport, etc.)
Technology Notes: 
It's a board game! Print out board on A2 and A4 paper and cut to size. Use UltraPro deck sleeves (M:TG-style sleeves) for the cards, and sturdy cardboard for all tokens, player boards, tiles, etc.
Installation Instructions: 

Unzip files to extract .PDF of printable files. Print on the following paper sizes and cut to required size:

- Rules: A4
- "A4 Components" file: A4
- "A2 Components" file: A2


Game design by Pete Boorman / Laura McGrath / Simon George / Kim Lipscombe / David Cook (2019)

Source files: