In the game, you play the character that camps around the campfire in the forest. The player's task is to survive as many days as possible, to this end he must leave the camp to collect resources and expand buildings. The raw materials collected by the player are also his points of security (for the buildings we pay the player hp) The further the player ventures from his safe zone, the greater the threat awaits him, but the award is higher. Opponents are shadows that are the embodiment of the uncertainty of the hero who is far from his home.
Tools and Technologies:
Unity (any product)