Rubik'Scare

A small cube will have to go to recover the missing pieces of his Rubik's cube which serves as a house. It will be able to borrow 1 of the 5 paths proposed since the main hall where his house is. Each of these paths promise the player, once completed, a Stat improved or new capacity. When he takes one of these paths, he must reach the end and recover NPCs that allow the player to rebuild his house. He can defend himself by firing projectiles, and later use the unlocked abilities to advance faster and facilitate combat. In the first level there will be only simple enemies, once arrived at end of the hall, he will unlock the first skill he has chosen to obtain. Immediately after, a "branch" is revealed, in which is the last piece of the level (the pieces by levels will be numbered so that the player knows if he has recovered all the pieces in a level). This "branch" will be a series of obstacles or enemies, sitting only on the unlocked skill. Input Key : ZQSD : move A : Pick up relatives E or Left Mouse Click : Shoot projectiles Space bar : Jump (double jump when unlocked) Left Shift : Crouch (when unlocked)
Jam year: 
2019
Diversifiers: 
Puzzle design challenge (Sponsored by Red Bull Mind Gamers and The Tetris Company®)
Thomas Wasn't Alone
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
3Dmax for 3D asset ProBuilder in Unity for level design
Installation Instructions: 

Input Key :
ZQSD : move
A : Pick up relatives
E or Left Mouse Click : Shoot projectiles
Space bar : Jump (double jump when unlocked)
Left Shift : Crouch (when unlocked)

Credits: 

Students from the Master HIC 1 in Cannes (France)

Yoann Maisonneuve - Git master / Developer

Roche NG - Developer

Guillaume Briant - Developer

Alice Chouard - 3D Graphist / Level Designer (Unity - Pro Builder)

Tom Bonnot - 3D Graphist / Level Designer (Unity - Pro Builder)

Léo Pellegrino - Game Designer / Level Designer

Musics no copyright - Vexento : https://www.youtube.com/user/Vexento

Game Stills: 
Source files: 
Executable: