The Odyssey Home

This game is inspired by the story of Odysseus's 20 year Journey home. The current scope of this game is a battle scene with the God Of The Seas, Poseidon. While the player attacks in various ways, Poseidon drops specific items that are to be used to help beat further versions of Poseidon to eventually finally kill the God and retrieve once last final item to allow Odysseus to travel home. Hoping to eventually create a maze before the battle if time permits as well as other battles and features of specific Greek mythological creatures.
Jam year: 
Virtual Reality platform
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)

Concept & Lead Designer - Aaron Lehnen


Programmers -

Chiranjiv Budahe

Aaron Lehnen

Olmer "Penny" Chavez-Ramirez

Ted Hayes



Art -

Mathew Simons

Ted Hayes

Vincent H.


Music & Sound Effects -

Aaron Lehnen


Voice Over -

Aaron Lehnen


Speacial thanks to the Art Institute of Houston for helping in achieving this lofty goal and all the other friendly peers we got to know over this weekend,