My Home, My Castle

Defend your home against the unknown in an environment of ever-growing fear and disaster!
Jam year: 
2019
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
strictly Blender, Unity3D, Cubase and Audacity used
Credits: 

Kai Fuhrmann (Programming, 3D-Design)

Mark Biller (Programming)

Felix Skiba (Sound, Music)

Moritz König (Programming, 3D-Design)

Special Thanks:

ifGameSH for organizing this jam

Source files: 
Executable: