This game illustrates what home means to Greg the tiny plush dragon. He has been misplaced by his child owner and is trying to find his way home. With Misplaced, we try to illustrate the feeling of home and what it it feels like to find your way back home. The place Greg starts out in is nowhere near home. the closer he gets to coming home, the friendlier the environment and sound design become and the more abilities and memories Greg gets to get back home. The current game is like a prologue to the game. It is the first level in which you get to know the mechanics of the game and get familiar with Greg and his story.
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Puzzle design challenge (Sponsored by Red Bull Mind Gamers and The Tetris Company®)
Keep it simple
Happy Anniversary
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
fmod, Logic pro x, Reaper, Tvpaint, photoshop, krita,

Greg Candel - Sound Designer (https://twitter.com/GregCandel)

Ronald van Egdom (Cheezegami) - Developer/ Game Designer (twitter.com/cheezegami)

Amy Marks (Kiwi Creations)  - Art (https://www.facebook.com/piwithekiwisocialgames/)

Charley van Veldhoven - Music Composer 


Game Stills: 
Source files: