ABOUT THE SUBJECT:
* The home is represented in everything that makes us well, a hug, comfort, security, feelings, love.
* With this we bring the character back through all these events, memories and emotions, and the player can feel it along with the character.
# SYNOPSIS - MEMORIES:
On his deathbed, the character sees through the window of the asylum, appreciating the surrounding landscapes, recovering memories of his life, moments that marked him taking a trip to the past.
Important moments in your life make you younger, remembering every detail and every emotion lived for years.
Help our character on this nostalgic and exciting journey.
* Visual studio