Explore the feeling of refusing to leave home through simple move and interaction mechanics.
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Language-Independence (Sponsored by Valve Software)
Keep it simple
This is where we came in, right?
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Thanks to Blender Foundation and all LMMS contributors. Used Blender for all 3D assets, and LMMS for all audio tracks. Also used Graphics Gale Standard edition for sprites and textures. Visual Studio for coding.
Installation Instructions: 

Unzip the compressed file and run the Javoc.exe executable file. And have fun!

  • Chema - Music & 3D modelling
  • Chris - Puzzle/level design, coding
  • Jose - 3D modelling, coding
  • Orlando - 3D modelling, coding
  • Victor - 3D modelling, coding

Thanks to everyone for being an awesome community and inspiring these kind of stuff to be possible. Thanks to people sharing their wisdom, to the various development communities, because we all know where the answers come at these hard hours.

Game Stills: 
Source files: