HomeBound

The story takes place in the dreams of a weary office worker as his mundane office tasks lull him to sleep. And it's in these dreams where the player finds themselves taking the control of one of his toy airplanes from his childhood. Fly around his childhood room and explore the room for the items that hold the most sentimentality in his childhood to help him make a revelation and make a decision to take back his life for his own! The story showcases themes of Home and what it means to us as children and how we are able to think back and remember what's most important to us.
Jam year: 
2019
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Credits: 

Game Designer And Programmer 

 

Colby Rumph

 

3D Modeling And Art 

 

Fletcher Kinnear

 

Programming And Game Design 

 

Jacob Tucker

 

Storyboarding And Prop Design - 

 

Devin Benavides

 

Sound Design And Composition 

 

Benjamin Galvan

 

Storyboard Artist

 

Nohra Johnston

 

Programming And Technical Art 

 

Shalia Wynn

 

 

Special Thanks to Global Game Jam 2019

 

 

Presented by Messer Games

Made by TurtleDragon

Game Stills: 
Source files: 
Executable: