Home is where you make it

This game is a narrative puzzle, intended to be an RPG but time constraints didn't help. It starts with a boy who had an accident, he has no clue what happened with his family or how long he has been unconscious just to wake up to an unknown place, he does not remember his family, but he has some diffuse memories that come to his mind like for example a peanut soup recipe which he proposes to cook right away, but for this purpose, he needs to gather the recipe ingredients list. He does not have money and for living well he needs to take care of his emotions and physical energy because if any of these energies decrease he would not be able to complete his quest. There are several NPC's in the design, however, for this sample, only Grandma has been implemented. Interactions with every character vary and any decision will have some cost for the player, either in health or economy.
Jam year: 
Forgive and Fortify (Sponsored by iThrive Games)
The Ancient Folk
Happy Anniversary
Web standard (HTML5, Java, JavaScript, Flash), Web browser with special plugins or packaged apps
Technology Notes: 
you can play in Firefox
Game Stills: 
Source files: