Dream Home

The objective of this game is to build your dream house. Players can choose from 4 different locations to build a home. There is a bag full of resources that players must draw for such as brick, stone, plastic, glass, and wood. However, there are also hazard blocks that can be drawn as well. Players use the resources to help build their house, they can play up to 4 resources per turn. The hazards can be used on competing players in order to prevent them from building their dream house. Players earn points depending upon what order they put their resources in. Players also will have to draw playing cards in order to do actions that will affect the game play, each player starts with 4 cards, and cannot have more than 4 during the game. Players will have to draw a new card at the beginning of each turn, (except their first turn), and they will allow players to either spend or collect resources. The game ends when a player's structure reaches 5 blocks high, (you CANNOT build a single column to end the game, building must have at least a 4x4 foundation before you build upwards). The player who earns the most points wins the game.
Jam year: 
Non-digital game (board game, card game, physical game, sport, etc.)
Technology Notes: 
Adobe Photoshop, 3D Paint, Microsoft Excel, Microsoft Word

Brian Thompson - Lead Design

Patrick Erwin - Visuals

Bill Crosbie - Mechanics

Game Stills: