The game should just run from the executable. The installation difficulty is going to be getting some anaglyph glasses and converting them so they're useful for the game.
We ended up needing to double the lens thickness to ensure that there was no ghosting so the game worked optimally.
If you do manage to get this working and give it a go, we'd love to hear your thoughts!
Game Design & Programming - Jonathan Scott (https://jscott.me)
Art - Xiyun Weng
Sound - Mike Clark & Dominique Russell
Design assistance - Toivo Saabas