Dark Path Home

In the Dark Path Home, the player controls a young boy just as he is drifting off to sleep. Suddenly, the boy awakes and finds himself lost within a dark forest. Through the trees he sees a light, one that reminds him of home. The player must guide the boy back safely. Beware, unknown horrors lurk within the shadows of the trees... but are they real or just the boy's imagination? Dark Path Home is about the fears we all have in life, and the power of items, places, and people dear to us to ward those fears off. HOW TO WASD to move, mouse to aim. E to pickup the boy's stuffed bear. Left Mouse Click to throw the boy's bear. - Use the bear to destroy the dark shadows instilling fear in the boys heart by shining its light on them. - The boy will begin to panic if any shadow monsters are on screen. If his panic increases too much, game over. Find your way home by traveling through the bricked paths into new areas - This is a procedurally generated game. It will repeat forever, increasing in length and difficulty.
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Requires DX11 support (Unity's HDRP, compute shaders)
Installation Instructions: 

Extract the zip, open the resulting folder, run "DarkPathHome.exe"


Zachary Corley - Programming

Tanner Van De Walle - Programming

Game Stills: 
Source files: